Tip of the Month

Pitching – The Screwball

For anyone who has a pitcher whose screwball either isn't breaking enough, or else it's acting more like a riseball, try this. Have her enter the release point with her thumb facing forward. This will really help ensure her hand is...

 

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TEAM CHEMISTRY: The Positive Promise

If you have a player or players that are really hard on themselves think about putting into place The Positive Promise. Players can't say anything bad about themselves until they first say something good. So for instance, if a player...

 

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Baserunning – Lead-offs

A good way to help your players know when they should start their lead-offs so they don't leave too soon (before the ball leaves the pitcher's hand) or too late, is to tell them to leave as the pitcher's arm...

 

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TECHNIQUE FOR LEFTY SLAPPERS

Here are some quick keys for helping your lefty slappers become more consistent and effective: Line up about middle of box with bellybutton near middle of plate As pitcher delivers the ball player either takes a cross-over step with the back foot,...

 

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Throwing Accuracy Tip

To help your players be much more accurate with their throws teach your players to always point the instep of their throwing-side foot (right foot for righthanded throwers and left foot for lefthanded throwers) at their target as they begin...

 

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Defense – Read the Play

In football, they teach the quarterback to read the defense while his feet are moving and that once his feet stop moving it's time to throw. In other words, know where your likely play is before you make it. We...

 

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Defense – Calm Minds

To help your defense make better plays get your defensive players to calm down their minds. The offense wants the defense to have busy and hectic minds filled with hesitation and confusion. Instead drill your players while on defense to...

 

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Practice – Planning

When planning your practices be sure to teach skills based on a progression going from easiest and building up to hardest. Take individual defense - the progression would be: First teach your players to Catch & Throw, then Catch &...

 

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